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Savage: The Battle for Newerth : ウィキペディア英語版 | Savage: The Battle for Newerth
''Savage: The Battle for Newerth'' is a 2003 video game combining aspects of the real-time strategy and first-person shooter genres, developed by S2 Games.〔(【引用サイトリンク】publisher=CNET Networks )〕 It takes place in the science fantasy distant future when mankind has rebuilt society post-apocalyptic, but is threatened by intelligent beasts led by a sorceress. == Gameplay== ''Savage'' is a solely online game, as it does not include a single-player mode. Each match takes place on a map of varying size. A single match has two or more teams, which can be either human or beasts (most maps have one human team and one beast team, but any configuration is possible). The goal of the game is to destroy the primary enemy structure — the "Stronghold" for the human race, or the "Lair" for the beast race. Each team has one commander, who plays the game like an real-time strategy (RTS), and additional players, who play the game like an first-person shooter (FPS) but with a 3rd person mode for melee.〔(【引用サイトリンク】publisher=IGN Entertainment )〕〔(【引用サイトリンク】publisher=CNET Networks )〕 The human team is better at defense and ranged combat, while the beast team is better at offense and melee combat. A lot of gameplay is based on melee combat, which is notoriously hard to master and very different from most games.〔(【引用サイトリンク】url=http://www.newerth.com/smf/index.php/topic,15169.0.html )〕 A commander is responsible for directing his team, constructing buildings and researching technology.〔(【引用サイトリンク】publisher=IGN Entertainment )〕 The commander is capable of creating a maximum of ten workers, which are NPCs that are fully controlled by the commander. These workers can be commanded to construct and repair buildings, mine resources and even attack other players or NPCs. Commanders can also issue these commands to the players on their team, allowing the commander to coordinate team movements and attacks.〔 Players can also receive buffs from the commander once the technology tree has been sufficiently developed. When a match starts, players may request to act as the commander. Depending on the game server's settings, they may either be promoted immediately, or the team must vote on the request. A match cannot start until both teams have a commander, although commanders may quit the game after the match has started. The other 1 to 127 players on the team are the field players. These players play the game as an FPS, although melee combat is performed from the perspective of a third-person shooter (TPS). Field players receive orders from the commander, which appear as visual waypoints. They can be ordered to attack enemies, mine resources, or construct buildings, although there is no penalty for ignoring orders. Some players can be promoted to the rank of "Officer" by their commander, which allows them to issue similar orders to other players on the team. Officers also grant a passive healing bonus to team-mates around them. When a field player is killed, they are presented with the option to purchase units and weapons before spawning. The units and weapons that are available are determined by the commander's development of the technology tree and the amount of gold the player has (although players can request items from the commander if they don't have enough gold). Gold is obtained by killing enemies or NPCs, or damaging enemy buildings.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Savage: The Battle for Newerth」の詳細全文を読む
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